![Any ideas on how to fix the wrong direction for the mesh collider? The model is imported from Blender. Baking axis conversion solves the problem but always rotates the whole object towards Any ideas on how to fix the wrong direction for the mesh collider? The model is imported from Blender. Baking axis conversion solves the problem but always rotates the whole object towards](https://preview.redd.it/3efcdix972e81.png?auto=webp&s=1370c2553cd2ca64b286c28c6be6df317c84eff2)
Any ideas on how to fix the wrong direction for the mesh collider? The model is imported from Blender. Baking axis conversion solves the problem but always rotates the whole object towards
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unity - Mesh made in Blender is correct in Unity3D as a rendered mesh, but "empty" as a collider? - Game Development Stack Exchange
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Rigid body object won't detect deforming collision mesh - Particles and Physics Simulations - Blender Artists Community
![Creating a collider for a car in Blender for using in Unity in 60 seconds (instructions in the comments) : r/Unity3D Creating a collider for a car in Blender for using in Unity in 60 seconds (instructions in the comments) : r/Unity3D](https://external-preview.redd.it/ti9bsIqNBWjYBtkgKoo_bwX8mhCtDbBU1ton1XTSII0.png?format=pjpg&auto=webp&s=0dc026cae303d3a0ac51ba29aba6a0f81f9e9a2a)
Creating a collider for a car in Blender for using in Unity in 60 seconds (instructions in the comments) : r/Unity3D
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How can I apply a mesh collider in Unity to an entire imported model rather than a single piece? - Game Development Stack Exchange
![Passive Rigid body with "Mesh" collider shape causes collision issues with other bodies under GodotPhysics · Issue #242 · godotengine/godot-blender-exporter · GitHub Passive Rigid body with "Mesh" collider shape causes collision issues with other bodies under GodotPhysics · Issue #242 · godotengine/godot-blender-exporter · GitHub](https://user-images.githubusercontent.com/27100585/62407952-fdc1bb80-b603-11e9-8d0e-bd665624dfce.gif)
Passive Rigid body with "Mesh" collider shape causes collision issues with other bodies under GodotPhysics · Issue #242 · godotengine/godot-blender-exporter · GitHub
![Creating a collider for a car in Blender for using in Unity in 60 seconds (instructions in the comments) : r/Unity3D Creating a collider for a car in Blender for using in Unity in 60 seconds (instructions in the comments) : r/Unity3D](https://preview.redd.it/cllx2hyqp0u71.png?auto=webp&s=01fa23de91633a49d1f876f25160f018b09527da)